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3D Game Programming Class memperkenalkan Anda pada Unity Engine dan dasar-dasar pemrograman C#. Mulailah membuat game 2D dan 3D pertama Anda, serta simulasi interaktif dan pengalaman lainnya. Program Unity telah banyak diadopsi oleh industri di luar video game, seperti film, otomotif, arsitektur, teknik, konstruksi, dan Angkatan Bersenjata Amerika Serikat. Dalam program ini kamu akan mempelajari :

  • Master C# konsep seperti variables dan if statements
  • Detect collisions, receive user input, dan membuat player movements
  • Membuat power ups yang meliputi triple shots, laser beams, speed boosts, dan shields
  • Apply shaders yang mengubah game backgrounds
  • Membuat enemies dengan basic AI behavior
  • Mengumpulkan dan menghancurkan game objects

Struktur Kelas 3D Game Programming Class :

  • Usia  : 17+
  • Pertemuan  : 24 pertemuan (mingguan)
  • Periode  : 6 bulan
  • Durasi   : 90 menit

3D Game Programming Class introduces you to the Unity Engine and to the fundamentals of C# programming. The course then dives into developing your first 2D and 3D games. Here you will learn :

  • Master C# concepts such as variables and if statements
  • Detect collisions, receive user input, and create player movements
  • Create power ups including triple shots, laser beams, speed boosts, and shields
  • Apply shaders that transform your game backgrounds
  • Create enemies with basic AI behavior
  • Collect and destroy game objects

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.’s Worldwide Developers Conference as a Mac OS X-exclusive game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development and used for games such as Pokémon Go, Monument Valley, Call of Duty: Mobile, Beat Saber, and Cuphead. It is cited to be easy to use for beginner developers and is popular for indie game development.

The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering, construction, and the United States Armed Forces.

The Class Structure of 3D Game Programming Class :

  • Ages  : 17+
  • Meeting  : 24 weekly classes
  • Period  : 6 month
  • Duration   : 90 minutes


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